Tuesday 24 September 2013

Valve announces Linux-based SteamOS; brings PC gaming to the living room


Valve has announced SteamOS, going one step further into bringing PC gaming into the living room, and an attempt to compete with Microsoft and Sony in what is traditionally the home console space. Said to be available "soon", SteamOS is an evolution of the Steam Big Picture interface, which made browsing the library and the store, connecting with friends, and playing games easier for large screen users.


SteamOS is described by Valve as a "free forever", standalone Linux-based operating system that's meant for the "living room machine." Valve on its SteamOS page says that in its efforts to bring Steam to the living room, it reached the conclusion that the "environment best-suited to delivering value to customers is an operating system built around Steam itself."


The gaming operating system will be available as a freely licensable operating system for manufacturers as well, also inviting hardware similar to Steam Box set-top-box concept. Though the Steam Box is rumoured to be launched this week, Valve may not end up bringing the product itself to consumers, rather, it is expected to rely on partners' adoption of the SteamOS platform, via a hardware reference design.


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Valve mentions that developers are already embracing the SteamOS platform, with "hundreds of games already running natively" on it, and lots of AAA titles due by 2014. Specially optimized for gaming, SteamOS apparently provides significant graphics processing improvements compared to other OSes, and the company is working on audio performance and reducing input latency.


For those games that aren't designed for SteamOS, and work on Windows or Mac, Valve has introduced the "In-home Streaming" feature, which will be available soon for both Steam client and SteamOS. This will allow gamers to stream games from their computers to their SteamOS machine, which is connected to their TVs.


The Bellevue, Washington-based company has also unveiled three other new features for the Steam client and SteamOS, which will be made available soon. These include the much-anticipated 'Family Sharing' feature. Valve has not detailed this feature much however, saying "you can share the games you love with the people you love." It explains that family members can take turns playing one another's games, while each individual's achievements and game progress are saved to the 'cross-platform' Steam cloud. The "Family Options" feature will include the option to selectively display and share individual Steam libraries in the above setup.


To directly compete with the PlayStation and Xbox home console ecosystems, Valve is also working on bringing movies, music and TV content to both Steam client and SteamOS. This will of course be more relevant in countries like the US, where such digital content partnerships are more common. Valve says: "We're working with many of the media services you know and love. Soon we will begin bringing them online, allowing you to access your favourite music and video with Steam and SteamOS."


Valve had introduced the Steam client for Linux in early-2013. The Steam game distribution service debuted in 2003, and is today available in 185 countries and 25 languages. Valve calls Steam a "truly global platform", which along with SteamOS, will bring "entertainment to an audience without borders." The company asks users to stay tuned for more information. Check out Valve's SteamOS page for more details.



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